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Videogames final index

1) Henry Jenkins  - fandom and participatory culture  2) Sims Freeplay - language and representation   3) Sims Freeplay - audience and industries  4)  Learner response: OSP assessment  5)  Women in video games and further feminist theory 6) Horizon Forbidden West - language and representation   7)  Horizon Forbidden West - Audience and industries 

Horizon Forbidden West: Audience and Industry

Audience Look at  this YouGov blog on the console gaming audience  and answer the following questions: 1) What statistics can you find for the number of male / female players for the major consoles?  % of male players for PlayStation5: 68% % of female players for PlayStation5: 29% % of male players for Xbox series X/S: 68% % of female players for Xbox series X/S: 32% 2) What is the difference between 'hardcore' and 'casual' gamers - and which do you think would play Horizon Forbidden West? Hardcore gamers - those who say they take videogames seriously or play competitively, they mostly play on PlayStation or Xbox  Casual gamers - those that like videogames but are not one of their top interests, they mostly play on PCs  I think it is more of hardcore gamers as the game has a complex story and it is a sequel to a previous game, something that casual gamers would not largely keep up with 3) What are the different reasons YouGov researched for why players play...

Women in video games & Further feminist theory

  Part 1: Background reading on Gamergate Read  this Guardian article on Gamergate 10 years on . Answer the following questions: 1) What was Gamergate?  It was a harassment campaign that included all women working in the video game development and gaming press, as well as the industry's LQBTQ+ community    2) What is the recent controversy surrounding narrative design studio Sweet Baby Inc?  A group with more than 200,000 followers on PC games storefront Steam, as well as thousands in a Discord chat channel, believes that Sweet Baby Inc is secretly forcing game developers to change the bodies, ethnicities and sexualities of video game characters to conform to “woke” ideology.  3) What does the article conclude regarding diversity in videogames? Nobody is forcing diversity into video games, it is happening naturally as the gamers and game developers themselves diversify. And Gameragte didn't intimidate omen out f vide games then and women still will not...

Horizon Forbidden West: Language and Representation

  Language Introduction Read  this review of Horizon Forbidden West in the Financial Times  (should be non-paywalled but you can  read the text of article here if needed ). Answer the following questions: 1) Why does Guerrilla Games have 'a serious case of bad timing'?  They released both the first game and the second around the same time as other games, which overshadowed both game releases 2) What is the narrative for the original game Horizon Zero Dawn?  The previous game revolved around the mysteries of Aloy’s identity, which were neatly wrapped up by its conclusion. 3) How is the central character Aloy described?  Aloy’s complex hairstyle is a marvel in its own right, and the animation of facial expressions achieves an unprecedented realism - she is a never before seen game character that communicates subtext convincingly by tightening their jaw or subtly shifting their gaze. 4) What is the narrative and setting for sequel Horizon Forbidden West?...

OSP Assessment learner response

  1. Type up your feedback in   full   (you don't need to write the mark and grade if you want to keep this confidential). 21/34 - C 1) WWW- good explanation of Myth  EBI - try to be less descriptive, focus on communication and meaning  2) WWW - very good analysis of the Voice, especially references  EBI - no discussion of other CSP 2. Read the whole mark scheme for this assessment carefully (posted on your Google Classroom). Identify  three  specific aspects from Figure 1 (the Bioshock Infinite game cover) that you could have mentioned in your answer (e.g. selection of images, colour scheme, text etc). 3. Now use the mark scheme to identify  three  potential points that you could have made in your essay for Question 2 (Jenkins - participatory culture or Curran and Seaton's - concentration of ownership). 4. Write down  two other CSPs  from across the course that you could have referenced in your essay which link to digital conv...

The Sims FreePlay CSP - Audience and Industries

  Audience Read  this App Store description and the customer reviews for The Sims FreePlay  and answer the following questions:   1) What game information is provided on this page? Pick out three elements you think are important in terms of making the game appeal to an audience. It states in language of the game can be played in English as well as 11 more, which enables it to have this global element. It is 13+ which allows a wider range of audience.  And phone software compatibility is very important to make sure as many people can play the game as possible.     2) How does the game information on this page reflect the strong element of participatory culture in The Sims? It is described as a simulation in the category section, allowing each player to create what they envision, it also updates the new additions to the app in the apple store even before purchase, making potential players feel included before they purchase.    3) Read a fe...