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Paper 2 mock LR

  1) Type up your   feedback  in full (you do not need to write mark/grade if you do not wish to). 64/84  - A WWW - Good knowledge of CSPs  EBI - more sophisticated examples 2) Did you succeed in meeting or exceeding your  target grade  for A-Level Media in this paper? If not, how many additional marks do you need to achieve your target grade in Paper 2? I exceeded my target grade which was a C These are the grade boundaries we've used (out of 84):  A* = 71; A = 62, B = 52; C = 43; D = 33; E = 24 Now read through the real AQA mark scheme for Paper 2 and the examiner's report (see your Media teacher's Google Classroom for both of these documents). 3) Write a  question-by-question analysis  of your performance. For each question, write how many marks you got from your the number available and identify any points that you missed by carefully studying the AQA indicative content in the mark scheme. Q1) 7/9 Included: Propps character types and...

Paper 1 mock - learner response

1) Type up any  feedback in full  (you do not need to write mark/grade if you do not wish to). 70/84 - A* WWW -  Q3 on intertextuality and Q7 on risky business was spot on  EBI -  Focus more on key words in the question of the unseen and revise specific media terminology eg. end of audience theories  2) Write a  question-by-question analysis  of your performance. For each question, write how many marks you got from the number available and identify and points that you missed by carefully studying the AQA indicative content in the mark scheme: Q1) 5/8 Things to add:  - word make logo, title, caption, tagline, develop audience interpretation further, positioning/placement of anchorage text, juxtaposition of 'National' and 'Trust' offers a two-way relationship between the  reader and the view which links a kind of faith (in England’s green and  pleasant land) with a kind of responsibility; a stewardship that NT (thankfully)  admi...

Videogames final index

1) Henry Jenkins  - fandom and participatory culture  2) Sims Freeplay - language and representation   3) Sims Freeplay - audience and industries  4)  Learner response: OSP assessment  5)  Women in video games and further feminist theory 6) Horizon Forbidden West - language and representation   7)  Horizon Forbidden West - Audience and industries 

Horizon Forbidden West: Audience and Industry

Audience Look at  this YouGov blog on the console gaming audience  and answer the following questions: 1) What statistics can you find for the number of male / female players for the major consoles?  % of male players for PlayStation5: 68% % of female players for PlayStation5: 29% % of male players for Xbox series X/S: 68% % of female players for Xbox series X/S: 32% 2) What is the difference between 'hardcore' and 'casual' gamers - and which do you think would play Horizon Forbidden West? Hardcore gamers - those who say they take videogames seriously or play competitively, they mostly play on PlayStation or Xbox  Casual gamers - those that like videogames but are not one of their top interests, they mostly play on PCs  I think it is more of hardcore gamers as the game has a complex story and it is a sequel to a previous game, something that casual gamers would not largely keep up with 3) What are the different reasons YouGov researched for why players play...

Women in video games & Further feminist theory

  Part 1: Background reading on Gamergate Read  this Guardian article on Gamergate 10 years on . Answer the following questions: 1) What was Gamergate?  It was a harassment campaign that included all women working in the video game development and gaming press, as well as the industry's LQBTQ+ community    2) What is the recent controversy surrounding narrative design studio Sweet Baby Inc?  A group with more than 200,000 followers on PC games storefront Steam, as well as thousands in a Discord chat channel, believes that Sweet Baby Inc is secretly forcing game developers to change the bodies, ethnicities and sexualities of video game characters to conform to “woke” ideology.  3) What does the article conclude regarding diversity in videogames? Nobody is forcing diversity into video games, it is happening naturally as the gamers and game developers themselves diversify. And Gameragte didn't intimidate omen out f vide games then and women still will not...

Horizon Forbidden West: Language and Representation

  Language Introduction Read  this review of Horizon Forbidden West in the Financial Times  (should be non-paywalled but you can  read the text of article here if needed ). Answer the following questions: 1) Why does Guerrilla Games have 'a serious case of bad timing'?  They released both the first game and the second around the same time as other games, which overshadowed both game releases 2) What is the narrative for the original game Horizon Zero Dawn?  The previous game revolved around the mysteries of Aloy’s identity, which were neatly wrapped up by its conclusion. 3) How is the central character Aloy described?  Aloy’s complex hairstyle is a marvel in its own right, and the animation of facial expressions achieves an unprecedented realism - she is a never before seen game character that communicates subtext convincingly by tightening their jaw or subtly shifting their gaze. 4) What is the narrative and setting for sequel Horizon Forbidden West?...